MODELS, TEXTURES AND RIGS
Below are different still images of my favourite models, all made within Blender and composited within Adobe After Effects unless stated otherwise. ​​​​​​​
Sink Prop 2025 - This sink prop was fully modelled, textured and rendered in Blender, featuring hand drawn textures and organic modelling. This was one of my most challenging pieces yet, but I learnt a lot about proportions, colour matching and UV unwrapping in the process.
Chair Prop 2025 - This chair prop was box-modelled in Blender, the textures were made using both Photoshop and Blender, and the 'fluff' was made using Blender's particle systems.
Clicker 2023 - based upon 'The Last of Us' TV show, utilising the sculpting tools in Blender.
Little Robot 2023 - For this Robot, I used this tutorial: https://www.youtube.com/watch?v=9LMEUXPxl8g&list=PLsGl9GczcgBvuBDsj9dA1Aa_arhcJib-s , and I used Blender for the modelling, texturing, rigging and animation.
You can see the full animation here or below.
ROBOT - Inspired by a YouTube tutorial
ROBOT - Inspired by a YouTube tutorial
Glass Spider 2023 - Rigged, textured and animated in Blender. See the full animation here.
GLASS SPIDER
GLASS SPIDER
GLASS SPIDER
GLASS SPIDER
Underwater Robot 2023 - This was modelled, textured, rigged and animation all within Blender.
Adventurer 2022/23 - I made this character in my first year of university, using a mixture of Blender and Autodesk Maya.
Confused Man 2023 - This man was sculpted in Blender, and the hair is made from the hair particle systems.
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT
'CONFUSED MAN' SCULPT

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