MODELS, TEXTURES AND RIGS
Below are different still images of my favourite models, all made within Blender and composited within Adobe After Effects unless stated otherwise.
Sink Prop 2025 - This sink prop was fully modelled, textured and rendered in Blender, featuring hand drawn textures and organic modelling. This was one of my most challenging pieces yet, but I learnt a lot about proportions, colour matching and UV unwrapping in the process.








Chair Prop 2025 - This chair prop was box-modelled in Blender, the textures were made using both Photoshop and Blender, and the 'fluff' was made using Blender's particle systems.








Clicker 2023 - based upon 'The Last of Us' TV show, utilising the sculpting tools in Blender.





Little Robot 2023 - For this Robot, I used this tutorial: https://www.youtube.com/watch?v=9LMEUXPxl8g&list=PLsGl9GczcgBvuBDsj9dA1Aa_arhcJib-s , and I used Blender for the modelling, texturing, rigging and animation.
You can see the full animation here or below.


ROBOT - Inspired by a YouTube tutorial
Glass Spider 2023 - Rigged, textured and animated in Blender. See the full animation here.

GLASS SPIDER

GLASS SPIDER
Underwater Robot 2023 - This was modelled, textured, rigged and animation all within Blender.



Adventurer 2022/23 - I made this character in my first year of university, using a mixture of Blender and Autodesk Maya.


Confused Man 2023 - This man was sculpted in Blender, and the hair is made from the hair particle systems.

'CONFUSED MAN' SCULPT

'CONFUSED MAN' SCULPT

'CONFUSED MAN' SCULPT
